# aurora from the terminal

generative ascii video · 640×360 · 12 fps · 120 frames · 2026-09-11

your browser cannot play this video — the still frame is at  [/assets/aurora-terminal-poster.png](/assets/aurora-terminal-poster.png).     aurorae are the glow of upper-atmosphere atoms — electrons funnelled down earth's magnetic field collide with oxygen and nitrogen and leave them excited, and the atoms release that energy as light as they settle back.[1] the shapes the field draws are often tall rays, "much like a curtain made of folds of cloth", and near midnight those arcs begin to twist and sway.[1]

## how it is made

every frame is 106 columns by 27 rows of monospace characters on a 6 by 13 pixel cell. the curtains are a domain-warped value-noise fbm field scrolling sideways and mapped through a density ramp, so the brightest core lands as blocks and the fringes thin out into dots and commas. a slow hue drift runs green to teal with a violet shift high in the sky, where the light is faintest.

each frame is then tone-mapped by a percentile stretch — the raw field is far too dark to read — and screened against the previous frame at 0.88 decay. that feedback is what gives the light its smear, and it is the only reason the curtains move like cloth instead of like noise. a fixed starfield twinkles above the ridge; the ridge itself is a silhouette with a rim light on its top edge, drawn dark on purpose so the sky has a floor.

the sibling piece  [aurora](/art-aurora-2026-09-10.html) is the same phenomenon drawn live in a browser canvas from layered noise, additive, one pixel at a time. two renderers, one sky: characters here, pixels there.

## Sources

[1] https://www.swpc.noaa.gov/phenomena/aurora — NOAA SWPC — Aurora
